Ultimate Cards is a shared table, and most of it is run by the people sitting at it. These are the rules we enforce, the tools you have, and some advice on the rules you set yourselves.
Who can play
- You must be 18 or older to use Ultimate Cards. You confirm your date of birth the first time you open the app.
- The alcohol-themed Drinking deck requires a separate 21+ confirmation and is entirely optional. No other game mode uses it.
- There is no real-money gambling anywhere in the app. No wagering, no cash-out, no chips with monetary value. Playing for points does not make it a betting product, and we do not operate one.
The full policies are in the Terms of Service, the Acceptable Use Policy and the Responsible Play pages.
Conduct at the table
Chat is for talking trash about the hand, not about the person. Do not:
- Harass, threaten or abuse another player, in chat or through a display name.
- Post sexual content involving minors, hate speech, or content that targets someone for who they are.
- Share other people’s personal information, or your own — a room code is not a private channel.
- Impersonate another player or the Ultimate Cards team.
- Use the table to advertise, scam, or solicit money.
Reporting and blocking
If someone at your table is out of line, you do not have to argue with them:
- Long-press a chat message to report it, or to block the sender.
- Blocking hides that player’s messages from you and stops them reaching you.
- Reports go to us with the message and its context so we can act on the account.
- The host can also remove a player from the room outright.
Anything urgent — a threat, a safety concern, a minor at the table — should go straight to customer-service@bitlitic.com.
Fair play, and how it is enforced
Most of fair play is social. The part that is not is cryptographic: every action at the table is signed by the player who made it and hash-chained to the action before it. Nobody — including the host — can quietly rewrite what happened.
- Open Settings › Verify game integrity to re-check the entire chain and its signatures.
- Open the activity log to read the move history with names and timestamps.
- Your hand is yours. Other players and the host cannot see your card faces unless you use Show to reveal them.
Writing house rules that stick
The host can write a free-text house-rules note under Settings › Table that stays visible to the whole table. A few that are worth agreeing before the first deal:
- Stacking — in Crazy 8s, can a +2 be answered with another +2? Decide before someone is holding four of them.
- Giving cards — on or off, and whether it is allowed mid-turn.
- Turn timer — a friendly table usually does not need one. A thirteen-player table usually does.
- Table talk — some groups ban strategy chat between partners. Say so up front.
- Misdeals — who gets to call one, and whether the hand is redealt or played on.
Save the whole setup as a template once you have settled it, and every future game starts with the same agreement already loaded.
Play responsibly
Card games are better with a stopping point. If you are using the Drinking deck, everybody at the table should have the option to pass on a prompt without it being a thing — and nobody should feel pressured to keep up. See Responsible Play for more.
Set the rules, share the code, and keep it fun for everyone.
Start a table