Learn the table
Everything from “how do I start a game” to the scoring formulas and the rules we expect everyone to play by.

Table guidelines: fair play, safety and good house rules
What we expect at an Ultimate Cards table — age rules, conduct, reporting and blocking, how the integrity ledger works, and how to write house rules your group will actually follow.

How to play cards online with friends, in about two minutes
The fastest path from "we should play cards" to actually playing: host a table in your browser, share the four-character room code, and deal.

Hosting a table: every setting, explained
What each host option actually does — seats, decks, deck type, turn order, dealing, templates — and which ones rebuild the deck mid-game.

Free Play: how to run literally any card game
Presets cover about thirty games. Free Play covers the rest — an open table with no enforced rules, and the handful of tools that make it work.

Crazy 8s: rules, special cards and stacking
How the Crazy 8 deck plays — matching, the five action cards, when Skip and Reverse actually take effect, and how stacked draws resolve.

Phase Runner: all ten phases, wilds, skips and scoring
The full phase list, what counts as a set and a run, how Wilds and Skips behave, and the end-of-round scoring table.

Keeping score: Tally, Judgement and UCER explained
Three scoring modes cover almost every card game. Which one to pick, how the Judgement formulas work, and how to set up teams.